GTA VI · counting down to November 19Open the GTA VI Hub →

Know the Game.

Black Flag Resynced Review Roundup: What Critics Agree On, Where They Split, and Our Verdict

Key art for Assassin's Creed IV: Black Flag Resynced

Written by

in

,
Assassin's Creed Black Flag Resynced official key art — Edward Kenway
Image: Ubisoft
At a glance
85OpenCritic
166critic reviews
94%recommend it
Top 5%of all games
Score consensus
OpenCritic (166)
85
IGN
9/10
Eurogamer
3/5
Rock Paper Shotgun and Digital Foundry don’t issue numeric scores — both reviews are linked below. Scores normalized to 100.

One week after launch, the reviews for Assassin’s Creed Black Flag Resynced are in — and the picture is more interesting than a single score suggests. The number is now settled: 85 on OpenCritic, rated “Mighty,” from 166 critic reviews, with 94% of critics recommending it — top 5% of all games. But inside that 85 is a genuine argument.

The short answer

Critics broadly agree it’s a great pirate game with genuinely impressive tech. They split hard on whether the remake respects or replaces what made the original AC4 work.

The score split, in numbers

Where critics agree

It’s a strong pirate game, full stop. Rock Paper Shotgun’s review doesn’t hedge — a great pirate game that simply swaps old Assassin’s Creed’s highs and lows for new Assassin’s Creed’s highs and lows.

The tech holds up everywhere. Digital Foundry’s tech review calls it accomplished on all consoles but “a cut above” on PS5 Pro — their video breakdown echoes the same verdict.

The shanties still slap. Polygon’s take: the collectible sea shanties remain a highlight of the whole game.

The reviews agree on craft. They split on identity.

Where critics split

Eurogamer’s review takes the philosophical route, invoking the Ship of Theseus paradox — if you replace every original plank of a ship, is it still the same ship? That’s the fault line running through this launch: how much of a beloved game can you rebuild before it stops being that game? It’s the difference between critics scoring it as “a great pirate game” versus scoring it as “a faithful AC4” — and it’s exactly the gap between IGN’s 9 and Eurogamer’s 3.

The DLC controversy, explained

Before most people had even played it, the game was getting review-bombed on Steam over single-player microtransactions and day-one DLC (Eurogamer). Ubisoft responded that the standard edition is “the full, complete experience” (RPS). For context: that DLC made up less than 3% of initial Steam sales — about $1 million (PC Gamer). Loud backlash, small slice of the pie.

The numbers behind the noise

  • 2 million copies sold on launch day (Eurogamer)
  • Best Steam launch of any Assassin’s Creed game, ever (Eurogamer)
  • New Game Plus confirmed in development (Insider Gaming)

One rough edge to know about

Despite having an offline mode, a brief Ubisoft Connect outage made the game completely unplayable on PC (Eurogamer). If you’re buying on PC, that Connect dependency is a live risk.

The PlayTheory verdict

The reviews agree on craft. They split on identity. If you want a well-built pirate game with modern tech, the consensus is clear: it delivers — and the confirmed 85 from 166 critics with 94% recommending is a fair summary of that. If you’re hoping for a 1:1 replica of AC4, expect friction — the Eurogamer/GameSpot critique is legitimate, not nitpicking. Our beginner guide covers exactly what changed and how to play around it. Playing it yourself? Tell the Discord which camp you’re in.

✓ Consensus

The craft is excellent. A great pirate game with best-in-series production — 85 on OpenCritic from 166 reviews, 94% recommended.

Source: OpenCritic
✓ Consensus

The tech delivers on every console. “Accomplished on all consoles, a cut above on PS5 Pro.”

Source: Digital Foundry
Split

Whether it respects or replaces the original. Critics divide on identity: modernised systems vs. what made AC4 work in 2013.

Source: IGN (9/10) vs Eurogamer and Rock Paper Shotgun reviews
>

More from PlayTheory